Fireball.Game.Server.Rng
1.0.3
dotnet add package Fireball.Game.Server.Rng --version 1.0.3
NuGet\Install-Package Fireball.Game.Server.Rng -Version 1.0.3
<PackageReference Include="Fireball.Game.Server.Rng" Version="1.0.3" />
<PackageVersion Include="Fireball.Game.Server.Rng" Version="1.0.3" />
<PackageReference Include="Fireball.Game.Server.Rng" />
paket add Fireball.Game.Server.Rng --version 1.0.3
#r "nuget: Fireball.Game.Server.Rng, 1.0.3"
#:package Fireball.Game.Server.Rng@1.0.3
#addin nuget:?package=Fireball.Game.Server.Rng&version=1.0.3
#tool nuget:?package=Fireball.Game.Server.Rng&version=1.0.3
Fireball™ is the world's most high performance and feature rich Remote Games Server built upon almost two decades of hard earned battle experience. It’s open architecture allows for game studios to easily deploy and maintain games logic and for operators to simply integrate into the action.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net6.0
- Microsoft.Extensions.DependencyInjection.Abstractions (>= 8.0.0)
- Microsoft.Extensions.Http.Polly (>= 8.0.1)
- Newtonsoft.Json (>= 13.0.3)
- Polly (>= 8.2.1)
- Polly.Extensions.Http (>= 3.0.0)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Fireball.Game.Server.Rng:
| Package | Downloads |
|---|---|
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Fireball.Game.Server
Fireball™ is the world's most high performance and feature rich Remote Games Server built upon almost two decades of hard earned battle experience. It’s open architecture allows for game studios to easily deploy and maintain games logic and for operators to simply integrate into the action. |
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Fireball.Fireworks
A server-side C# SDK for integrating game servers with the Fireball platform. It sits on your game's backend and acts as the single point of contact for all communication with Fireball — handling player authentication, wallet operations (bets and wins), game session state, client message delivery, jackpots, and multiplayer coordination. |
GitHub repositories
This package is not used by any popular GitHub repositories.