EnginePseudo3D.ProtoRender
2.3.0
dotnet add package EnginePseudo3D.ProtoRender --version 2.3.0
NuGet\Install-Package EnginePseudo3D.ProtoRender -Version 2.3.0
<PackageReference Include="EnginePseudo3D.ProtoRender" Version="2.3.0" />
<PackageVersion Include="EnginePseudo3D.ProtoRender" Version="2.3.0" />
<PackageReference Include="EnginePseudo3D.ProtoRender" />
paket add EnginePseudo3D.ProtoRender --version 2.3.0
#r "nuget: EnginePseudo3D.ProtoRender, 2.3.0"
#addin nuget:?package=EnginePseudo3D.ProtoRender&version=2.3.0
#tool nuget:?package=EnginePseudo3D.ProtoRender&version=2.3.0
Game2_5D - Proto Render
Proto Render is a additional library used for using interfaces related to rendering.
Requirements
- .NET 8.0 or later
- Visual Studio or any other .NET-compatible IDE
Installation
- Clone the repository:
git clone git@github.com:Speyd/Game2_5D.git cd Game2_5D\ProtoRender
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- EnginePseudo3D.ControlLib (>= 1.8.9)
- EnginePseudo3D.HitBoxLib (>= 1.6.6)
- EnginePseudo3D.TextureLib (>= 1.6.2)
NuGet packages (7)
Showing the top 5 NuGet packages that depend on EnginePseudo3D.ProtoRender:
Package | Downloads |
---|---|
EnginePseudo3D.RayTracingLib
This is a library for detecting when a ray hits an object and determining the coordinates of the hit on a texture. |
|
EnginePseudo3D.Core
This is an engine that uses raycasting method and SFML framework to render the scene. This project implements most of the mechanics for writing the game. Designed for quick setup and easy integration into your code! |
|
EnginePseudo3D.MoveLib
This is a library for calculating collision and camera rotation. |
|
EnginePseudo3D.MiniMapLib
This is a library for creating and rendering a minimap. |
|
EnginePseudo3D.RenderLib
This is a library for rendering objects. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
2.3.0 | 37 | 7/12/2025 |
2.2.9 | 26 | 7/12/2025 |
2.2.8 | 33 | 7/12/2025 |
2.2.7 | 71 | 7/11/2025 |
2.2.6 | 118 | 7/10/2025 |
2.2.5 | 105 | 7/9/2025 |
2.2.4 | 124 | 7/9/2025 |
2.2.3 | 122 | 7/9/2025 |
2.2.2 | 104 | 7/9/2025 |
2.2.1 | 183 | 7/8/2025 |
2.2.0 | 189 | 7/7/2025 |
2.1.9 | 124 | 7/7/2025 |
2.1.8 | 159 | 7/6/2025 |
2.1.7 | 188 | 7/6/2025 |
2.1.6 | 245 | 7/3/2025 |
2.1.5 | 143 | 7/3/2025 |
2.1.4 | 211 | 7/2/2025 |
2.1.3 | 198 | 7/2/2025 |
2.1.2 | 191 | 7/2/2025 |
2.1.1 | 182 | 7/1/2025 |
2.1.0 | 127 | 7/1/2025 |
2.0.9 | 139 | 7/1/2025 |
2.0.8 | 144 | 6/30/2025 |
2.0.7 | 177 | 6/30/2025 |
2.0.6 | 192 | 6/30/2025 |
2.0.5 | 185 | 6/23/2025 |
2.0.4 | 177 | 6/23/2025 |
2.0.3 | 188 | 6/19/2025 |
2.0.2 | 177 | 6/19/2025 |
2.0.1 | 163 | 6/18/2025 |
2.0.0 | 128 | 6/18/2025 |
1.9.9 | 145 | 6/18/2025 |
1.9.8 | 151 | 6/17/2025 |
1.9.7 | 172 | 6/17/2025 |
1.9.6 | 179 | 6/17/2025 |
1.9.5 | 183 | 6/16/2025 |
1.9.4 | 184 | 6/16/2025 |
1.9.3 | 167 | 6/16/2025 |
1.9.2 | 130 | 6/15/2025 |
1.9.1 | 198 | 6/15/2025 |
1.8.9 | 140 | 6/15/2025 |
1.8.8 | 217 | 6/14/2025 |
1.8.7 | 205 | 6/14/2025 |
1.8.6 | 147 | 6/14/2025 |
1.8.5 | 147 | 6/14/2025 |
1.8.4 | 189 | 6/14/2025 |
1.8.3 | 390 | 6/12/2025 |
1.8.2 | 275 | 6/12/2025 |
1.8.1 | 273 | 6/12/2025 |
1.8.0 | 269 | 6/12/2025 |
1.7.9 | 275 | 6/12/2025 |
1.7.8 | 340 | 6/11/2025 |
1.7.7 | 323 | 6/11/2025 |
1.7.6 | 357 | 6/11/2025 |
1.7.5 | 347 | 6/10/2025 |
1.7.4 | 342 | 6/10/2025 |
1.7.3 | 231 | 5/26/2025 |
1.7.2 | 224 | 5/25/2025 |
1.7.1 | 219 | 5/25/2025 |
1.7.0 | 168 | 5/24/2025 |
1.6.9 | 152 | 5/23/2025 |
1.6.8 | 154 | 5/23/2025 |
1.6.7 | 359 | 5/20/2025 |
1.6.6 | 350 | 5/16/2025 |
1.6.5 | 185 | 5/16/2025 |
1.6.4 | 289 | 5/14/2025 |
1.6.3 | 448 | 5/12/2025 |
1.6.2 | 282 | 5/12/2025 |
1.6.1 | 273 | 5/12/2025 |
1.6.0 | 214 | 5/11/2025 |
1.5.9 | 147 | 5/10/2025 |
1.5.8 | 62 | 5/10/2025 |
1.5.7 | 203 | 5/9/2025 |
1.5.6 | 90 | 5/9/2025 |
1.5.5 | 90 | 5/9/2025 |
1.5.4 | 93 | 5/9/2025 |
1.5.3 | 213 | 5/9/2025 |
1.5.2 | 163 | 5/7/2025 |
1.5.1 | 140 | 5/7/2025 |
1.5.0 | 202 | 5/5/2025 |
1.4.9 | 306 | 5/4/2025 |
1.4.8 | 137 | 5/4/2025 |
1.4.7 | 352 | 5/2/2025 |
1.4.6 | 484 | 5/1/2025 |
1.4.5 | 144 | 5/1/2025 |
1.4.4 | 281 | 5/1/2025 |
1.4.3 | 217 | 5/1/2025 |
1.4.2 | 152 | 5/1/2025 |
1.4.1 | 357 | 4/29/2025 |
1.4.0 | 193 | 4/29/2025 |
1.3.9 | 144 | 4/29/2025 |
1.3.8 | 145 | 4/29/2025 |
1.3.7 | 187 | 4/27/2025 |
1.3.6 | 157 | 4/27/2025 |
1.3.5 | 266 | 4/24/2025 |
1.3.4 | 232 | 4/24/2025 |
1.3.3 | 174 | 4/24/2025 |
1.3.2 | 265 | 4/23/2025 |
1.3.1 | 232 | 4/21/2025 |
1.3.0 | 247 | 4/21/2025 |
1.2.9 | 270 | 4/20/2025 |
1.2.8 | 245 | 4/20/2025 |
1.2.7 | 124 | 4/12/2025 |
1.2.6 | 191 | 4/12/2025 |
1.2.5 | 244 | 4/11/2025 |
1.2.4 | 145 | 4/11/2025 |
1.2.3 | 130 | 4/11/2025 |
1.2.2 | 184 | 4/9/2025 |
1.2.1 | 193 | 4/9/2025 |
1.2.0 | 186 | 4/9/2025 |
1.1.9 | 195 | 4/8/2025 |
1.1.8 | 167 | 4/8/2025 |
1.1.7 | 151 | 4/8/2025 |
1.1.6 | 155 | 4/8/2025 |
1.1.5 | 218 | 4/8/2025 |
1.1.4 | 249 | 4/7/2025 |
1.1.3 | 311 | 4/4/2025 |
1.1.2 | 209 | 4/4/2025 |
1.1.1 | 276 | 3/28/2025 |
1.1.0 | 201 | 3/28/2025 |
1.0.9 | 537 | 3/26/2025 |
1.0.8 | 412 | 3/18/2025 |
1.0.7 | 245 | 3/17/2025 |
1.0.6 | 251 | 3/12/2025 |
1.0.5 | 286 | 3/10/2025 |
1.0.4 | 180 | 3/10/2025 |
1.0.3 | 239 | 3/10/2025 |
1.0.2 | 410 | 3/7/2025 |
1.0.1 | 211 | 3/7/2025 |
1.0.0 | 377 | 3/7/2025 |