Directories.Net
1.0.0
dotnet add package Directories.Net --version 1.0.0
NuGet\Install-Package Directories.Net -Version 1.0.0
<PackageReference Include="Directories.Net" Version="1.0.0" />
paket add Directories.Net --version 1.0.0
#r "nuget: Directories.Net, 1.0.0"
// Install Directories.Net as a Cake Addin #addin nuget:?package=Directories.Net&version=1.0.0 // Install Directories.Net as a Cake Tool #tool nuget:?package=Directories.Net&version=1.0.0
Directories.Net
Introduction
- a tiny library (12kB) with a minimal API
- that provides the platform-specific, user-accessible locations
- for retrieving and storing configuration, cache and other data
- on Linux, Windows (≥ 7), macOS and BSD
The library provides the location of these directories by leveraging the mechanisms defined by
- the XDG base directory and the XDG user directory specifications on Linux
- the Known Folder API on Windows
- the Standard Directories guidelines on macOS
Platforms
This library is written for .NET, and runs on .NET 6.0 and later.
A version of this library implemented in Rust is provided by directories-rs.
This version is directly based on the Java version.
Usage
Dependency
Add the library as a dependency to your project:
<ItemGroup>
<PackageReference Include="Directories.Net" Version="1.0.0" />
</ItemGroup>
Example
Library run by user Alice:
using Directories.Net;
ProjectDirectories myProjDirs = ProjectDirectories.From("com", "Foo Corp", "Bar App");
myProjDirs.configDir;
// Lin: /home/alice/.config/barapp
// Mac: /Users/Alice/Library/Application Support/com.Foo-Corp.Bar-App
// Win: C:\Users\Alice\AppData\Roaming\Foo Corp\Bar App\config
BaseDirectories baseDirs = new BaseDirectories();
baseDirs.executableDir;
// Lin: /home/alice/.local/bin
// Mac: null
// Win: null
UserDirectories userDirs = new UserDirectories();
userDirs.audioDir;
// Lin: /home/alice/Music
// Mac: /Users/Alice/Music
// Win: C:\Users\Alice\Music
Design Goals
- The directories library is designed to provide an accurate snapshot of the
system's state at the point of invocation of
new BaseDirectories()
,new UserDirectories()
orProjectDirectories.From()
. - This library does not create directories or check for their existence. The library only provides information on what the path to a certain directory should be. How this information is used is a decision that developers need to make based on the requirements of each individual application.
- This library is intentionally focused on providing information on user-writable directories only.
There is no discernible benefit in returning a path that points to a user-level, writable
directory on one operating system, but a system-level, read-only directory on another, that would
outweigh the confusion and unexpected failures such an approach would cause.
ExecutableDir
is specified to provide the path to a user-writable directory for binaries.<br/> As such a directory only commonly exists on Linux, it returnsnull
on macOS and Windows.FontDir
is specified to provide the path to a user-writable directory for fonts.<br/> As such a directory only exists on Linux and macOS, it returnsnull
Windows.RuntimeDir
is specified to provide the path to a directory for non-essential runtime data. It is required that this directory is created when the user logs in, is only accessible by the user itself, is deleted when the user logs out, and supports all filesystem features of the operating system.<br/> As such a directory only commonly exists on Linux, it returnsnull
on macOS and Windows.
Features
BaseDirectories
The intended use-case for BaseDirectories
is to query the paths of user-invisible standard directories
that have been defined according to the conventions of the operating system the library is running on.
If you want to compute the location of cache, config or data folders for your own application or project, use ProjectDirectories
instead.
Field name | Value on Linux / BSD / Solaris | Value on Windows | Value on macOS |
---|---|---|---|
HomeDir |
$HOME |
{FOLDERID_UserProfile} |
$HOME |
CacheDir |
$XDG_CACHE_HOME or $HOME /.cache |
{FOLDERID_LocalApplicationData} |
$HOME /Library/Caches |
ConfigDir |
$XDG_CONFIG_HOME or $HOME /.config |
{FOLDERID_ApplicationData} |
$HOME /Library/Application Support |
DataDir |
$XDG_DATA_HOME or $HOME /.local/share |
{FOLDERID_ApplicationData} |
$HOME /Library/Application Support |
DataLocalDir |
$XDG_DATA_HOME or $HOME /.local/share |
{FOLDERID_LocalApplicationData} |
$HOME /Library/Application Support |
ExecutableDir |
$XDG_BIN_HOME or $XDG_DATA_HOME /../bin or $HOME /.local/bin |
null |
null |
PreferenceDir |
$XDG_CONFIG_HOME or $HOME /.config |
{FOLDERID_ApplicationData} |
$HOME /Library/Preferences |
RuntimeDir |
$XDG_RUNTIME_DIR or null |
null |
null |
UserDirectories
The intended use-case for UserDirectories
is to query the paths of user-facing standard directories
that have been defined according to the conventions of the operating system the library is running on.
Field name | Value on Linux / BSD | Value on Windows | Value on macOS |
---|---|---|---|
HomeDir |
$HOME |
{FOLDERID_UserProfile} |
$HOME |
AudioDir |
XDG_MUSIC_DIR |
{FOLDERID_Music} |
$HOME /Music |
DesktopDir |
XDG_DESKTOP_DIR |
{FOLDERID_Desktop} |
$HOME /Desktop |
DocumentDir |
XDG_DOCUMENTS_DIR |
{FOLDERID_Documents} |
$HOME /Documents |
DownloadDir |
XDG_DOWNLOAD_DIR |
{FOLDERID_Downloads} |
$HOME /Downloads |
FontDir |
$XDG_DATA_HOME /fonts or $HOME /.local/share/fonts |
null |
$HOME /Library/Fonts |
PictureDir |
XDG_PICTURES_DIR |
{FOLDERID_Pictures} |
$HOME /Pictures |
PublicDir |
XDG_PUBLICSHARE_DIR |
{FOLDERID_Public} |
$HOME /Public |
TemplateDir |
XDG_TEMPLATES_DIR |
{FOLDERID_Templates} |
null |
VideoDir |
XDG_VIDEOS_DIR |
{FOLDERID_Videos} |
$HOME /Movies |
ProjectDirectories
The intended use-case for ProjectDirectories
is to compute the location of cache, config or data folders for your own application or project,
which are derived from the standard directories.
Field name | Value on Linux / BSD | Value on Windows | Value on macOS |
---|---|---|---|
CacheDir |
$XDG_CACHE_HOME /<project_path> or $HOME /.cache/<project_path> |
{FOLDERID_LocalApplicationData} /<project_path> /cache |
$HOME /Library/Caches/<project_path> |
ConfigDir |
$XDG_CONFIG_HOME /<project_path> or $HOME /.config/<project_path> |
{FOLDERID_ApplicationData} /<project_path> /config |
$HOME /Library/Application Support/<project_path> |
DataDir |
$XDG_DATA_HOME /<project_path> or $HOME /.local/share/<project_path> |
{FOLDERID_ApplicationData} /<project_path> /data |
$HOME /Library/Application Support/<project_path> |
DataLocalDir |
$XDG_DATA_HOME /<project_path> or $HOME /.local/share/<project_path> |
{FOLDERID_LocalApplicationData} /<project_path> /data |
$HOME /Library/Application Support/<project_path> |
PreferenceDir |
$XDG_CONFIG_HOME /<project_path> or $HOME /.config/<project_path> |
{FOLDERID_ApplicationData} /<project_path> /config |
$HOME /Library/Preferences/<project_path> |
RuntimeDir |
$XDG_RUNTIME_DIR /<project_path> |
null |
null |
The specific value of <project_path>
is computed by the
ProjectDirectories.From(string qualifier,
string organization,
string application)
method and varies across operating systems. As an example, calling
ProjectDirectories.From("org" /*qualifier*/,
"Baz Corp" /*organization*/,
"Foo Bar-App" /*application*/)
results in the following values:
Value on Linux | Value on Windows | Value on macOS |
---|---|---|
"foobar-app" |
"Baz Corp/Foo Bar-App" |
"org.Baz-Corp.Foo-Bar-App" |
The ProjectDirectories.FromPath
method allows the creation of ProjectDirectories
instances directly from a project path.
This argument is used verbatim and is not adapted to operating system standards.
The use of ProjectDirectories.FromPath
is strongly discouraged, as its results will not follow operating system standards on at least two of three platforms.
Directories
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- No dependencies.
-
net5.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Directories.Net:
Package | Downloads |
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CodeGame.Client
Package Description |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 1,662 | 9/1/2021 |