Cocos2D-Mono.Android
2.5.9
See the version list below for details.
dotnet add package Cocos2D-Mono.Android --version 2.5.9
NuGet\Install-Package Cocos2D-Mono.Android -Version 2.5.9
<PackageReference Include="Cocos2D-Mono.Android" Version="2.5.9" />
<PackageVersion Include="Cocos2D-Mono.Android" Version="2.5.9" />
<PackageReference Include="Cocos2D-Mono.Android" />
paket add Cocos2D-Mono.Android --version 2.5.9
#r "nuget: Cocos2D-Mono.Android, 2.5.9"
#:package Cocos2D-Mono.Android@2.5.9
#addin nuget:?package=Cocos2D-Mono.Android&version=2.5.9
#tool nuget:?package=Cocos2D-Mono.Android&version=2.5.9
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net9.0-android35.0 is compatible. net10.0-android was computed. |
-
net9.0-android35.0
- MonoGame.Content.Builder.Task (>= 3.8.4.1)
- MonoGame.Framework.Android (>= 3.8.4.1)
- OpenTK (>= 4.9.4)
- SharpZipLib (>= 1.4.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2.6.0-preview.4 | 60 | 1/8/2026 |
| 2.6.0-preview.3 | 256 | 11/12/2025 |
| 2.6.0-preview.2 | 155 | 10/21/2025 |
| 2.6.0-preview.1 | 163 | 10/6/2025 |
| 2.5.9 | 28 | 4/3/2026 |
| 2.5.8 | 100 | 3/20/2026 |
| 2.5.7 | 100 | 2/21/2026 |
| 2.5.6 | 167 | 1/8/2026 |
| 2.5.5 | 260 | 10/21/2025 |
| 2.5.4 | 172 | 9/26/2025 |
| 2.5.3 | 257 | 6/5/2025 |
| 2.5.2.2-preview2 | 208 | 5/20/2025 |
| 2.5.2.2-preview1 | 204 | 5/19/2025 |
| 2.5.2.1 | 265 | 5/19/2025 |
| 2.5.2 | 195 | 5/3/2025 |
| 2.5.1 | 212 | 4/5/2025 |
| 2.5.0 | 257 | 1/26/2025 |
| 2.4.8.3 | 169 | 1/14/2025 |
| 2.4.8.2 | 225 | 11/25/2024 |
| 2.4.8.1 | 229 | 10/23/2024 |
- Added CCDrawNodeRetained for retained-mode drawing with shape handles (move, recolor, remove without Clear)
- Added CCPixelLabel optimized for frequent text updates with pre-cached character textures
- Added CCSoundHandle for per-instance audio control (volume, pan, pitch, stop, pause)
- Added CCFontManager for easy switching between content pipeline and direct TTF font loading
- Added CCCollision category/mask filtering with CollisionCategory and CollisionCategoryMask on CCNode
- Added CCEaseMath standalone easing utilities (Quad, Cubic, Lerp, ExpSmooth)
