Bitz.Modules.Core.Assets
1.0.1
dotnet add package Bitz.Modules.Core.Assets --version 1.0.1
NuGet\Install-Package Bitz.Modules.Core.Assets -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Bitz.Modules.Core.Assets" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Bitz.Modules.Core.Assets --version 1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Bitz.Modules.Core.Assets, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Bitz.Modules.Core.Assets as a Cake Addin #addin nuget:?package=Bitz.Modules.Core.Assets&version=1.0.1 // Install Bitz.Modules.Core.Assets as a Cake Tool #tool nuget:?package=Bitz.Modules.Core.Assets&version=1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
The core assets module of the BitzSharp game engine
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Bitz.Modules.Core.Foundation (>= 1.0.0)
- CjClutter.ObjLoader (>= 1.0.0)
- Sbatman.Serialize (>= 1.0.1)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Bitz.Modules.Core.Assets:
Package | Downloads |
---|---|
Bitz.Modules.Platform.Windows
This is the Windows platform Project for Bitz Sharp, including this as a nuget package and deriving the Game instance class will allow you launch the engine on windows |
|
Bitz.Modules.Core.Graphics
The core Graphics module of the BitzSharp game engine |
GitHub repositories
This package is not used by any popular GitHub repositories.