AspNet.AssetManager 4.0.1

dotnet add package AspNet.AssetManager --version 4.0.1
                    
NuGet\Install-Package AspNet.AssetManager -Version 4.0.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AspNet.AssetManager" Version="4.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="AspNet.AssetManager" Version="4.0.1" />
                    
Directory.Packages.props
<PackageReference Include="AspNet.AssetManager" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add AspNet.AssetManager --version 4.0.1
                    
#r "nuget: AspNet.AssetManager, 4.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package AspNet.AssetManager@4.0.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=AspNet.AssetManager&version=4.0.1
                    
Install as a Cake Addin
#tool nuget:?package=AspNet.AssetManager&version=4.0.1
                    
Install as a Cake Tool

AspNet.AssetManager

Build status codecov NuGet Version

See the template repository, for usage examples: AspNet.Frontends

Initialize AspNet.AssetManager in Program.cs:

var builder = WebApplication.CreateBuilder(args);

builder.Services.AddAssetManager(builder.Configuration, builder.Environment);

Use extensions to get the bundle name:

var bundle = ViewData.GetBundleName() // Gets the bundle name from ViewData["Bundle"]
var bundle = Html.GetBundleName() // Generates the bundle name from the view context

Recommended use in eg. _Layout.cshtml:

var bundle = ViewData.GetBundleName() ?? Html.GetBundleName();
// Generates the bundle name from the view context if not overridin in ViewData["Bundle"]

Use AssetService to get assets:

@inject IAssetService AssetService

@await AssetService.WebPath
// Returns: /web/path

@await AssetService.GetBundlePathAsync("SomeBundle.js")
// Returns: /web/path/SomeBundle.js

@await AssetService.GetScriptTagAsync("SomeBundle")
// Generates: <script src="/web/path/SomeBundle.js"></script>

@await AssetService.GetLinkTagAsync("SomeBundle")
// Generates: <link href="/web/path/SomeBundle.css" rel="stylesheet" />

@await AssetService.GetStyleTagAsync("SomeBundle")
// Generates: <style>Inlined CSS</style

Overloads exist on GetBundlePathAsync in case no extension is applied for the bundle name:

@await AssetService.GetBundlePathAsync("SomeBundle", FileType.JS)
// Returns: /web/path/SomeBundle.js

Overloads exist on GetScriptTagAsync to change the load behavior to e.g. async and/or defer:

@await AssetService.GetScriptTagAsync("SomeBundle", ScriptLoad.Async)
// Generates: <script src="/web/path/SomeBundle.js" async></script>

A fallback bundle can be specified on: GetScriptTagAsync, GetLinkTagAsync, GetStyleTagAsync:

@await AssetService.GetScriptTagAsync("SomeBundle", fallback: "FallbackBundle")
// Generates: <script src="/web/path/SomeBundle.js"></script>
// Or if 'SomeBundle' does not exist: <script src="/web/path/FallbackBundle.js"></script>

Configuration: appsettings.json

{
  "AssetManager": {
    "PublicDevServer": "http://localhost:5173",
    "InternalDevServer": "http://localhost:5173",
    "PublicPath": "/dist/",
    "ManifestFile": "assets-manifest.json",
    "ManifestType": "KeyValue"
  }
}
  • PublicDevServer is the only required setting.
  • ManifestType can be either KeyValue or Vite.

Example: _Layout.cshtml

@using AspNet.AssetManager

@inject IAssetService AssetService

@{
    var bundle = ViewData.GetBundleName() ?? Html.GetBundleName();
}

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>@ViewData["Title"] - AspNet.AssetManager</title>
    @await AssetService.GetLinkTagAsync(bundle, fallback: "Layout");
</head>
<body>
    @RenderBody()
    @await AssetService.GetScriptTagAsync(bundle, fallback: "Layout", ScriptLoad.Defer);
    @await RenderSectionAsync("Scripts", required: false)
</body>
</html>
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
4.0.1 0 8/17/2025
4.0.0 90 8/14/2025
3.0.0 92 7/31/2025