ArrayT 0.28.0
dotnet add package ArrayT --version 0.28.0
NuGet\Install-Package ArrayT -Version 0.28.0
<PackageReference Include="ArrayT" Version="0.28.0" />
<PackageVersion Include="ArrayT" Version="0.28.0" />
<PackageReference Include="ArrayT" />
paket add ArrayT --version 0.28.0
#r "nuget: ArrayT, 0.28.0"
#:package ArrayT@0.28.0
#addin nuget:?package=ArrayT&version=0.28.0
#tool nuget:?package=ArrayT&version=0.28.0

ArrayT
ArrayT is an F# extension and module library for Array<'T>
It also works in Javascript and Typescript with Fable.
Motivation
I was always annoyed that an IndexOutOfRangeException does not include the actual index that was out of bounds nor the actual size of the array.
This library fixes that in array.Get, array.Set, array.SliceNeg and other item access functions.
This library was designed for use with F# scripting.
Functions and methods never return null.
Only functions starting with try... will return an F# Option.
Otherwise when a function fails on invalid input it will throw a descriptive exception.
See also https://github.com/goswinr/ResizeArray/ for a similar library for ResizeArray<'T>.
It Includes
An
Arraymodule that adds functions to theArraymodule fromFSharp.Core.
See docsExtension members on
Arraylike
.Get idx.Set idx item.First.Last.SecondLastxs.DebugIdx.[i]and more..
With nicer IndexOutOfRangeExceptions that include the bad index and the actual size.
See docs
Full API Documentation
Usage
Just open the namespace
open ArrayT
this namespace contains:
a module also called
Array. It will add additional functions to theArraymodule fromFSharp.Core.this will also auto open the extension members on
Array<'T>
Examples
Better error messages
The core motivation: descriptive exceptions when accessing out-of-range indices.
#r "nuget: ArrayT"
open ArrayT
let xs = [| 0 .. 88 |]
xs.Get(99)
throws
System.IndexOutOfRangeException: Array.Get: Can't get index 99 from:
array<Int32> with 89 items:
0: 0
1: 1
2: 2
3: 3
4: 4
...
88: 88
instead of the usual unhelpful System.IndexOutOfRangeException: Index was outside the bounds of the array.
The same applies to Set:
xs.Set 99 0
// throws: Array.Set: Can't set index 99 to 0 on:
// array<Int32> with 89 items: ...
If you want to use bracket notation xs.[i] with these descriptive errors, use the DebugIdx member:
let item = xs.DebugIdx.[99] // throws with same descriptive message
xs.DebugIdx.[99] <- 0 // setter also has descriptive errors
Positional access
Convenient properties for accessing items at common positions:
let arr = [| "a"; "b"; "c"; "d"; "e" |]
arr.First // "a"
arr.Second // "b"
arr.Third // "c"
arr.Last // "e"
arr.SecondLast // "d"
arr.ThirdLast // "c"
// These are settable too
arr.Last <- "z" // arr is now [| "a"; "b"; "c"; "d"; "z" |]
// For single-element arrays
let single = [| 42 |]
single.FirstAndOnly // 42
Or via module functions for use in pipelines:
[| 10; 20; 30 |] |> Array.first // 10
[| 10; 20; 30 |] |> Array.last // 30
[| 10; 20; 30 |] |> Array.secondLast // 20
Negative indexing (Python-style)
Use negative indices where -1 is the last item, -2 the second last, and so on:
let arr = [| "a"; "b"; "c"; "d"; "e" |]
arr.GetNeg(-1) // "e" (last)
arr.GetNeg(-2) // "d" (second last)
arr.SetNeg -1 "z"
// Module functions
arr |> Array.getNeg -1 // "e"
arr |> Array.setNeg -2 "x"
Looped indexing
Treats the array as circular, wrapping around in both directions:
let arr = [| "a"; "b"; "c" |]
arr.GetLooped(3) // "a" (wraps around)
arr.GetLooped(4) // "b"
arr.GetLooped(-1) // "c" (wraps backward)
arr.GetLooped(-4) // "c"
Slicing with negative indices
Unlike the built-in a.[1..3] slice syntax, SliceNeg supports negative indices:
let arr = [| 0; 1; 2; 3; 4; 5; 6; 7; 8; 9 |]
arr.SliceNeg(2, 5) // [| 2; 3; 4; 5 |] (inclusive on both ends)
arr.SliceNeg(0, -1) // [| 0; 1; .. ; 9 |] (full copy, -1 = last)
arr.SliceNeg(1, -2) // [| 1; 2; .. ; 8 |] (skip first and last)
arr.SliceNeg(-3, -1) // [| 7; 8; 9 |] (last 3 items)
// Module function
arr |> Array.sliceNeg 1 -2 // [| 1; 2; .. ; 8 |]
(arr.Slice and Array.slice still work, but are obsolete: in .NET the .Slice method of some collections, like List<'T> and Span<'T>, takes a start index and a length.
For a start index and a length use Array.sub.)
SliceIdx rejects negative indices, SliceLooped wraps any index around with modulo:
arr.SliceIdx(2, 5) // [| 2; 3; 4; 5 |]
arr.SliceIdx(-3, -1) // throws IndexOutOfRangeException
arr.SliceLooped(-3, -1) // [| 7; 8; 9 |]
arr.SliceLooped(10, 12) // [| 0; 1; 2 |] (10 wraps to 0, 12 to 2)
arr.SliceLooped(8, 11) // [||] (11 wraps to 1, which is before 8)
// Module functions
arr |> Array.sliceIdx 2 5
arr |> Array.sliceLooped -3 -1
Trimming
Remove items from the start and end:
let arr = [| 0; 1; 2; 3; 4; 5 |]
arr |> Array.trim 1 1 // [| 1; 2; 3; 4 |] (trim 1 from each end)
arr |> Array.trim 2 0 // [| 2; 3; 4; 5 |] (trim 2 from start)
Rotating
Shift elements circularly:
let arr = [| 1; 2; 3; 4; 5 |]
arr |> Array.rotate 1 // [| 5; 1; 2; 3; 4 |] (rotate up by 1)
arr |> Array.rotate -1 // [| 2; 3; 4; 5; 1 |] (rotate down by 1)
arr |> Array.rotate 2 // [| 4; 5; 1; 2; 3 |] (rotate up by 2)
// Rotate until a condition is met
[| 3; 1; 4; 1; 5 |] |> Array.rotateUpTill (fun x -> x = 5)
// [| 5; 3; 1; 4; 1 |]
Windowed pairs and triples
Iterate over consecutive elements:
let arr = [| "a"; "b"; "c"; "d" |]
// Consecutive pairs (not looped, result is 1 shorter)
arr |> Array.windowed2
// seq { ("a","b"); ("b","c"); ("c","d") }
// Looped pairs (includes wrap-around, same length as input)
arr |> Array.thisNext
// seq { ("a","b"); ("b","c"); ("c","d"); ("d","a") }
arr |> Array.prevThis
// seq { ("d","a"); ("a","b"); ("b","c"); ("c","d") }
// Consecutive triples (not looped, result is 2 shorter)
arr |> Array.windowed3
// seq { ("a","b","c"); ("b","c","d") }
// Looped triples (same length as input)
arr |> Array.prevThisNext
// seq { ("d","a","b"); ("a","b","c"); ("b","c","d"); ("c","d","a") }
With indices:
let arr = [| 10; 20; 30; 40 |]
arr |> Array.windowed2i
// seq { (0, 10, 20); (1, 20, 30); (2, 30, 40) }
arr |> Array.iThisNext
// seq { (0, 10, 20); (1, 20, 30); (2, 30, 40); (3, 40, 10) }
Min and max (top 2 and top 3)
Find the smallest or largest elements:
let arr = [| 5; 1; 9; 3; 7 |]
Array.min2 arr // (1, 3) smallest and second smallest
Array.max2 arr // (9, 7) biggest and second biggest
Array.min3 arr // (1, 3, 5)
Array.max3 arr // (9, 7, 5)
// By projection
let words = [| "hi"; "hello"; "hey" |]
Array.min2By String.length words // ("hi", "hey")
Array.max2By String.length words // ("hello", "hey")
// Get indices instead of values
Array.min2IndicesBy String.length words // (0, 2)
Array.max2IndicesBy String.length words // (1, 2)
Finding duplicates
Array.duplicates [| 1; 2; 3; 2; 4; 3 |]
// [| 2; 3 |] (each duplicate reported once, ordered by where it repeats)
Array.duplicatesBy String.length [| "hi"; "hey"; "go"; "bye" |]
// [| "go"; "bye" |] (the items where length 2 and length 3 repeat)
Partitioning
let small, medium, large =
[| 1; 15; 150; 7; 70 |] |> Array.partition3 (fun x -> x < 10) (fun x -> x < 100)
// [| 1; 7 |], [| 15; 70 |], [| 150 |] (each item goes to the first predicate that is true)
// With different result types:
let numbers, words =
[| "1"; "a"; "2" |]
|> Array.partitionBy (fun s -> match Int32.TryParse s with | true, i -> Choice1Of2 i | _ -> Choice2Of2 s)
// [| 1; 2 |], [| "a" |]
partition4, partition5, partition3By, partition4By and partition5By work the same way.
Searching
let arr = [| 10; 20; 30; 40; 50 |]
Array.findValue 30 0 4 arr // 2 (found at index 2)
Array.findValue 99 0 4 arr // -1 (not found)
Array.findLastValue 30 0 4 arr // 2 (search from end)
// Search for sub-array pattern
let hay = [| 1; 2; 3; 4; 5; 3; 4 |]
Array.findArray [| 3; 4 |] 0 6 hay // 2 (first match)
Array.findLastArray [| 3; 4 |] 0 6 hay // 5 (last match)
Array checks
let arr = [| 1; 2; 3 |]
arr.IsEmpty // false
arr.IsNotEmpty // true
arr.HasItems // true (same as IsNotEmpty)
arr.IsSingleton // false
// Module functions
arr |> Array.isNotEmpty // true
arr |> Array.isSingleton // false
arr |> Array.hasItems 3 // true (exactly 3 items)
arr |> Array.hasMinimumItems 2 // true (at least 2 items)
arr |> Array.hasMaximumItems 5 // true (at most 5 items)
arr |> Array.count // 3
arr |> Array.countIf (fun x -> x > 1) // 2
Validation
Chainable validation methods for defensive programming:
let result =
someArray
|> Array.failIfEmpty "Input array must not be empty"
|> Array.failIfLessThan 3 "Need at least 3 elements"
|> Array.map doSomething
// Extension member versions
someArray
.FailIfEmpty("Input must not be empty")
.FailIfLessThan(3, "Need at least 3 elements")
Swapping
let arr = [| "a"; "b"; "c"; "d" |]
Array.swap 0 3 arr
// arr is now [| "d"; "b"; "c"; "a" |]
String representation
let arr = [| 1; 2; 3; 4; 5; 6; 7 |]
arr.AsString
// "array<Int32> with 7 items:
// 0: 1
// 1: 2
// 2: 3
// 3: 4
// 4: 5
// ...
// 6: 7"
arr.ToString(3) // show only first 3 entries (and the last one)
// "array<Int32> with 7 items:
// 0: 1
// 1: 2
// 2: 3
// ...
// 6: 7"
Skipping index checks in Fable
When compiling with Fable you can define the UNCHECKED symbol, e.g. dotnet fable --define UNCHECKED.
Then xs.Get, xs.Set, xs.Idx, Array.get and Array.set skip their index checks (and Array.get and Array.set their null checks too)
and compile to plain JavaScript arr[i] access.
Array.zeroCreateUndef then emits new Array(len) without filling the items with default values.
It is only available for reference types.
This works because Fable compiles ArrayT from source.
On .NET the precompiled ArrayT.dll from NuGet is used, so UNCHECKED has no effect there.
Use of AI and LLMs
All core functions are written by hand to ensure performance and correctness.
However, AI tools have been used for code review, typo and grammar checking in documentation
and to generate not all but many of the tests.
Tests
All Tests run in both javascript and dotnet. Successful Fable compilation to typescript is verified too. Go to the tests folder:
cd Tests
The tests use Scriptorium (Scriptorium.Quill + Scriptorium.Nib). The same test suite runs unchanged on .NET and on JS via Fable.
For testing with .NET:
dotnet run
for JS testing via Fable and TS verification:
npm ci # first time only
npm test
License
Changelog
see CHANGELOG.md
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Framework | net472 is compatible. net48 was computed. net481 was computed. |
-
.NETFramework 4.7.2
- FSharp.Core (>= 6.0.7)
-
net8.0
- FSharp.Core (>= 6.0.7)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
### Added
- `arr.SliceNeg` and `Array.sliceNeg` to slice with an inclusive end index and negative indices (-1 is the last item), like ResizeArrayT and Str. They replace `arr.Slice` and `Array.slice`.
- `Array.sliceIdx` and `arr.SliceIdx` to slice with an inclusive end index, rejecting negative and out-of-range indices, like ResizeArrayT.
- `Array.sliceLooped` and `arr.SliceLooped` to slice with indices normalized by modulo, like ResizeArrayT.
- `Array.partitionBy`, `partitionWith`, `partition3By`, `partition4By`, `partition5By`, `partition3`, `partition4` and `partition5` from ResizeArrayT.
- `Array.tryFindIndexi` and `findIndexi` from ResizeArrayT.
- `Array.mapPrevNext` and `headAndTail` from ResizeArrayT.
- `Array.notExists`, `pickBack`, `tryPickBack`, `zipDefault` and `groupByDict` from ResizeArrayT.
### Changed
- `arr.Duplicate()` is marked obsolete, use `arr.Copy()` instead (as in ResizeArrayT).
- **Breaking:** the predicate of `Array.filteri` takes the index and the element (`int -> 'T -> bool`) instead of only the index, like `ResizeArray.filteri` and `Array.mapi`. Replace `Array.filteri (fun i -> ...)` with `Array.filteri (fun i _ -> ...)`.
- `arr.FailIfEmpty`, `arr.FailIfLessThan`, `Array.failIfEmpty` and `Array.failIfLessThan` raise an `ArgumentException` instead of a plain `Exception`, like ResizeArrayT.
- `arr.Slice` and `Array.slice` are marked obsolete, use `arr.SliceNeg` and `Array.sliceNeg` instead. In .NET the `.Slice` method of some collections, like `List<'T>` and `Span<'T>`, takes a start index and a length, not an inclusive end index.
- The exception messages of `arr.SliceNeg` and `Array.sliceNeg` include the array content, like `arr.SliceIdx` and ResizeArrayT.
- `arr.SliceNeg`, `Array.sliceNeg`, `arr.SliceIdx` and `Array.sliceIdx` fail with a "Can't slice an empty Array" message on empty input, like ResizeArrayT and Str.
### Fixed
- `Array.rotate` returned a wrong result for amounts close to `Int32.MinValue` because of an integer overflow.
- `Array.min3`, `max3`, `min3By`, `max3By`, `min3IndicesBy` and `max3IndicesBy` did not keep the original order of tied items among the first three when the type's equality disagrees with its comparison. They now use the stable sorting of ResizeArrayT, which only uses comparison, and no longer need equality on the item or key type.